The Last of Us Part 2 originally had us visit Joel’s girlfriend Esther


A lot in The Final of Us Half 2 has modified through the recreation’s growth.

As is the case with any huge recreation at the moment, a number of of the scenes and characters in The Final of Us: Half 2 seem otherwise within the last recreation than they had been initially envisioned. Some bought moved to a unique a part of the story, and others had been reduce solely.

In an interview with The Washington Put up, co-writer and director Neil Druckmann and co-writer Halley Gross shared slightly bit about what was left on the slicing room ground, and what wanted to vary for the storytelling to be simpler.

Spoilers past this level.

Esther is a girl Joel dated within the years between the 2 video games. She was really speculated to be talked about in a reduce epilogue to the primary recreation, however that scene was reduce. In The Final of Us Half 2, Naughty Canine determined to try to deliver her into the story once more with the flashback scene the place Tommy teaches Ellie long-range capturing with a sniper rifle. Esther is alleged to have lived two hours away from Jackson, so the plan was for Joel and Ellie to investigate cross-check her in that a part of the sport.

The developer additionally deliberate a complete setup the place the pair would discover Esther’s home overrun by contaminated, and race to see if she’s alright. Quickly after they arrive, they discover that she’s been bitten. Joel realises what’s about to occur, so he asks Ellie to get some water from the close by river. That is if you hear a gun shot and the scene ends.

“And also you don’t know whether or not Esther killed herself or if Joel put a bullet in her head, however you understand that this was going to occur,” defined Halley Gross. “That two adults had been making a choice they usually had been going to attempt to defend Ellie as a lot as they may.”

Finally, nonetheless, Naughty Canine realised that there gained’t be any time to ascertain Esther’s character earlier than she’s killed off. “Even up till towards the tip of the sport, we had like a love letter from Esther in his home,” Gross added.

Naughty Canine deliberate for gamers to see the Scar island earlier than it was all burned down. Initially, a part of Ellie’s journey via Seattle would have concerned another day the place she will get shipwrecked on the island’s shore and should discover a method to depart and get again to the theatre. Within the last recreation, we solely go to the island in Abby’s part of the story, as it’s being invaded and destroyed.

The thought was to humanise the Scars, by exhibiting everybody with their households and family members, going about their each day lives.

“It was actually cool. The designers had a number of nice components to it, however we ended up scrapping it as a result of it didn’t transfer her story alongside narratively. It was like cool gameplay, cool setup, did one thing very nice when it comes to expounding on the enemy,” Gross revealed.

The scene the place Ellie and Dina bond over smoking marijuana bought modified pretty late into growth, too. Naughty Canine initially needed this scene to be a type of exposition dump. The problem was that gamers may have solely simply met Dina, however she’s speculated to have recognized Ellie for years.

The developer wrote and shot a complete monologue the place Ellie explains that she doesn’t know the place Dina stands, or whether or not she’s not really thinking about her (following the kiss), however reduce it simply as animators had been attending to work on it. A truncated model of the scene is what ended up being within the last recreation, the place the 2 share a second that just about goes over the identical beat.

“We’re consistently utilizing battle and discovering methods to make use of battle as exposition and battle to deliver characters collectively. And initially, the scene that we wrote simply over-steered this battle that exists between the 2 women. Ellie was too damage by the kiss that occurred in that competition and was apprehensive of the place Dina stood. And it simply turned melodramatic, the primary time we shot that scene,” Druckmann defined.

“It felt like we would have liked to start out from this extra playful, softer facet,” he added.

Lastly, Naughty Canine initially deliberate for the dance scene to be playable. “Our designers constructed out these superb video games, and you possibly can combine drinks, and you possibly can fake to be a Clicker and chase little youngsters utilizing Hear Mode,” Gross recalled.

Maintaining in thoughts the place within the story that scene exhibits up, it didn’t make sense for it to be playable, in accordance with Gross, contemplating the second that follows it with Joel and Ellie’s dialog on the porch. It might need made sense earlier than when that scene opened the sport, however not anymore.

That a part of the sport would have additionally launched a brand new character, Cat, Ellie’s ex-girlfriend who’s talked about briefly in a dialog with Dina. Cat is chargeable for Ellie’s tattoos, in fact, and enjoying as Ellie, we had been initially supposed to talk along with her on our method to the dance. Cat is described as “sassy”

“It was one other factor that we reduce as a result of it wasn’t progressing something,” she added. “It was identical to, once more, actually cool world-building, however that kissing scene additionally bounced round via the sport loads. We used to open the entire thing on Ellie and Joel on the dance.”

Should you’re on the lookout for extra perception into the sport’s manufacturing, we lately printed a narrative the place Sam White bought to spend one week on the sport’s set.

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